cucubeleza 1 hour ago
I always want to build an emulator for GBA you know just for fun, but I don't know from where or how to begin, maybe this article help me with it
T-R 53 minutes ago
A good place to start is with the original Game Boy - you can probably gather from the article that, to build a GBA emulator, you need to support some aspects of the Game Boy anyway (notably the sound chip). That would give you a simpler place to start getting familiar with the general concepts (like memory-mapped IO, graphics hardware, etc) and structure (like syncing emulation speed to the sound buffer) as a foundation before jumping into the more complicated GBA.

There's tons of tutorials[1], documentation[2], and tests[3] for building a Game Boy emulator, not to mention existing implementations in every language under the sun. Your favorite LLM has also surely already read them all, so you can have as much hand-holding as you'd like.

[1] https://www.youtube.com/watch?v=e87qKixKFME&list=PLVxiWMqQvh...

[2] https://gbdev.io/pandocs/

[3] https://github.com/c-sp/game-boy-test-roms

cucubeleza 3 minutes ago
Wow thank you so much for all those information, will help me a lot!
loupol 1 hour ago
As far as technical resources are concerned, gbatek is probably your best bet:

https://problemkaputt.de/gbatek.htm

haunter 1 hour ago
Is the GBA-mode CPU in the 3DS same as the CPU in the actual GBA?