Lucasoato1 hour ago
> Mutability

> By default, variables are mutable. You can enable Immutable by Default mode using a directive.

> //> immutable-by-default

> var x = 10; > // x = 20; // Error: x is immutable

> var mut y = 10; > y = 20; // OK

Wait, but this means that if I’m reading somebody’s code, I won’t know if variables are mutable or not unless I read the whole file looking for such directive. Imagine if someone even defined custom directives, that doesn’t make it readable.

andai47 minutes ago
Given an option that is configurable, why would the default setting be the one that increases probability of errors?

For some niches the answer is "because the convenience is worth it" (e.g. game jams). But I personally think the error prone option should be opt in for such cases.

Or to be blunt: correctness should not be opt-in. It should be opt-out.

I have considered such a flag for my future language, which I named #explode-randomly-at-runtime ;)

netbioserror14 minutes ago
Yeah, immutability should probably use a `let` keyword and compiler analysis should enforce value semantics on those declarations.
seabrookmx17 minutes ago
It's odd that the async/await syntax _exclusively_ uses threads under the hood. I guess it makes for a straightforward implementation, but in every language I've seen the point of async/await is to use an event loop/cooperative multitasking.
morcus2 hours ago
An interesting bit to me is that it compiles to (apparently) readable C, I'm not sure how one would use that to their advantage

I am not too familiar with C - is the idea that it's easier to incrementally have some parts of your codebase in this language, with other parts being in regular C?

saidnooneever1 hour ago
one benefit is that a lot of tooling e.g. for verification etc. is built around C.

another is that it only has C runtime requirement, so no weird runtime stuff to impelement if youd say want to run on bare metal..you could output the C code and compile it to your target.

zbendefy1 hour ago
i think so. The biggest hurdle with new languages is that you are cut off from a 3rdparty library ecosystem. Being compatible with C 3rd party libraries is a big win.
actionfromafar1 hour ago
Makes it easy to "try before you buy", too. If you decide it's not for you, you can "step out" and keep the generated C code and go from there.
morcus5 minutes ago
Very good point that I never considered! Thanks.
kreco1 hour ago
That's a very nice project.

List of remarks:

> var ints: int[5] = {1, 2, 3, 4, 5};

> var zeros: [int; 5]; // Zero-initialized

The zero initialized array is not intuitive IMO.

> // Bitfields

If it's deterministically packed.

> Tagged unions

Same, is the memory layout deterministic (and optimized)?

> 2 | 3 => print("Two or Three")

Any reason not to use "2 || 3"?

> Traits

What if I want to remove or override the "trait Drawing for Circle" because the original implementation doesn't fit my constraints? As long as traits are not required to be in a totally different module than the struct I will likely never welcome them in a programming language.

giancarlostoro2 hours ago
Syntax aside, how does this compare to Nim? Nim does similar, I think Crystal does as well? Not entirely sure about Crystal tbh. I guess Nim and Vala, since I believe both transpile to C, so you really get "like C" output from both.
lgunsch14 minutes ago
I was also going to mention this reminds me of Vala, which I haven't seen or heard from in 10+ years.
jdc058933 minutes ago
man I haven't heard anything about Vala in ages. is it still actively developed/used? how is it?
v_iter1 hour ago
So, the point of this language is to be able to write code with high productivity, but with the benefit of compiling it to a low level language? Overall it seems like the language repeats what ZIG does, including the C ABI support, manual memory management with additional ergonomics, comptime feature. The biggest difference that comes to mind quickly is that the creator of Zen-C states that it can allow for the productivity of a high level language.
thomasmg39 minutes ago
I wonder, how can a programming language have the productivity of a high-level language ("write like a high-level language"), if it has manual memory management? This just doesn't add up in my view.

I'm writing my own programming language that tries "Write like a high-level language, run like C.", but it does not have manual memory management. It has reference counting with lightweight borrowing for performance sensitive parts: https://github.com/thomasmueller/bau-lang

messe1 hour ago
It has stringly typed macros. It's not comparable to Zig's comptime, even if it calls it comptime:

    fn main() {
        comptime {
            var N = 20;
            var fib: long[20];
            fib[0] = (long)0;
            fib[1] = (long)1;
            for var i=2; i<N; i+=1 {
                fib[i] = fib[i-1] + fib[i-2];
            }

            printf("// Generated Fibonacci Sequence\n");
            printf("var fibs: int[%d] = [", N);
            for var i=0; i<N; i+=1 {
                printf("%ld", fib[i]);
                if (i < N-1) printf(", ");
            }
            printf("];\n");
        }

        print "Compile-time generated Fibonacci sequence:\n";
        for i in 0..20 {
            print f"fib[{i}] = {fibs[i]}\n";
        }
    }
It just literally outputs characters, not even tokens like rust's macros, into the compiler's view of the current source file. It has no access to type information, as Zig's does, and can't really be used for any sort of reflection as far as I can tell.

The Zig equivalent of the above comptime block just be:

    const fibs = comptime blk: {
        var f: [20]u64 = undefined;
        f[0] = 0;
        f[1] = 1;
        for (2..f.len) |i| {
            f[i] = f[i-1] + f[i-2];
        }
        break :blk f; 
    };
Notice that there's no code generation step, the value is passed seamlessly from compile time to runtime code.
johnisgood1 hour ago
Nim is a high-level language as well and compiles to C.
the__alchemist1 hour ago
Odin and Jai are others.
Voycawojka1 hour ago
Does Odin compile to C? I thought it only uses LLVM as a backend
kuon1 hour ago
I am working on mine as well. I think it is very sane to have some activity in this field. I hope we will have high level easy to write code that is fully optimized with very little effort.
echelon1 hour ago
There are going to be lots of languages competing with Rust and Zig. It's a popular, underserved market. They'll all have their unique angle.
forgotpwd1620 minutes ago
They're are certainly going to be lots of languages because now with LLMs it's easier (trivial?) to make one + library (case in point: just within last month there're have been posted here ~20 new langs with codebases 20k~100k LOC) but don't really see them competing. Rust and Zig brought actual improvements and are basically replacing usecases that C++/C had limiting the space available to others.
pjmlp37 minutes ago
I has been served for several decades, however since the late-90's many decided reducing to only C and C++ was the way going forward, now the world is rediscovering it doesn't have to be like that.
forgotpwd1642 minutes ago
Basically C2/C3 but Rust influenced. Missed chance to call it C4.
Gys2 hours ago
Initial commit was 24h ago, 363 stars, 20 forks already. Man, this goes fast.
saidnooneever1 hour ago
man has been posting a lot before the initial commit about his library. following the guy on linkedin.
worldsavior2 hours ago
Could be bots.
alexpadula1 hour ago
It’s not, it’s just how hackernews works. You’ll see new projects hit 1k-10k stars in a matter of a day. You can have the best project, best article to you but if everyone else doesn’t think so it’ll always be at the bottom. Some luck involved too. Bots upvoting a post not organically I doubt is gonna live long on first page.
worldsavior34 minutes ago
The stars are on GitHub, they can come from somewhere else, e.g. the author himself buying stars.
alexpadula30 minutes ago
This is hella common. Companies have too much money to spend.
directmusic2 hours ago
Definitely could be, but the dev has been posting updates on Twitter for a while now. It could be just some amount of hype they have built.
blacksqr1 hour ago
What's the performance hit?
alfonsodev1 hour ago
Is this the Typescript of C ?
alexpadula1 hour ago
18 commits! I hope you keep up with the project, it’s really cool, great work.
ramses01 hour ago
The whole language examples seem pretty rational, and I'm especially pleased / shocked by the `loop / repeat 5` examples. I love the idea of having syntax support for "maximum number of iterations", eg:

    repeat 3 {
       try { curl(...) && break }
       except { continue }
    }
...obviously not trying to start any holy wars around exceptions (which don't seem supported) or exponential backoff (or whatever), but I guess I'm kindof shocked that I haven't seen any other languages support what seems like an obvious syntax feature.

I guess you could easily emulate it with `for x in range(3): ...break`, but `repeat 3: ...break` feels a bit more like that `print("-"*80)` feature but for loops.

zeknife35 minutes ago
Ruby has a similarly intuitive `3.times do ... end` syntax
GrowingSideways2 hours ago
Why not compile to rust or assembly? C seems like an odd choice.

In fact why not simply write rust to begin with?

kuttel21 hour ago
We don't all wear programming socks and fantasise about our anime profile pics. C is the patrician's choice.
GrowingSideways1 hour ago
> C is the patrician's choice.

Is this suppose to be a positive thing? I thought we all wanted to violently murder the patricians.

Regardless, C might be a valid IR. I apologize for being bigoted.

andai49 minutes ago
Try it again and see how it goes.
xnacly2 hours ago
Assembly requires way more work than compiling to, say C. Clang and gcc do a lot of the heavy lifting regarding optimisation, spilling values to the stack, etc
GrowingSideways1 hour ago
Then you're stuck with the C stack, though, and no way to collect garbage.
saidnooneever1 hour ago
really? you cant track and count your pointers in C? why not?
ndr2 hours ago
At times people think C is better. See recent discussion about https://sqlite.org/whyc.html
alexpadula1 hour ago
C is best
dfox1 hour ago
If I understand the history correctly then it started as a set of C preprocessor macros.
ethin2 hours ago
Am I the only one who saw this syntax and immediately though "Man, this looks almost identical to Rust with a few slight variations"?
CupricTea2 hours ago
It seems to just be Rust for people who are allergic to using Rust.

It looks like a fun project, but I'm not sure what this adds to the point where people would actually use it over C or just going to Rust.

nnevatie2 hours ago
> what this adds

I guess the point is what is subtracts, instead - answer being the borrow-checker.

petcat1 hour ago
> answer being the borrow-checker

There is an entire world in Rust where you never have to touch the borrow-checker or lifetimes at all. You can just clone or move everything, or put everything in an Arc (which is what most other languages are doing anyway). It's very easy to not fight the compiler if you don't want to.

Maybe the real fix for Rust (for people that don't want to care), is just a compiler mode where everything is Arc-by-default?

Ygg22 hours ago
So it re-adds manual lifetime checking. Got it.
the__alchemist1 hour ago
Maybe take the parts of rust the author likes, but still encourages pointers in high level operations?
suioir2 hours ago
I thought the same and felt it looked really out of place to have I8 and F32 instead of i8 and f32 when so much else looks just like Rust. Especially when the rest of the types are all lower case.
unwind2 hours ago
Agreed, that really stood out as a ... questionable design decision, and felt extremely un-ergonomic which seems to go against the stated goals of the language.
hyperhello1 hour ago
Every language is apparently required to make one specific version of these totally arbitrary choices, like whether to call the keyword function, func, fun, fn, or def. Once they do, it’s a foolish inconsistency with everything else. What if the language supported every syntax?
turbotim1 hour ago
My immediate thought was it looked a lot like Swift