Hey! Our primary objective for now is to provide the open source community with cool and useful tooling - we found closed source to be much more popular because of better tooling!
Thanks! How do you earn or keep yourself afloat? I really like what you guys are doing. And similar orgs. I am personally doing the same, full-time. But I am worried when I will run out of personal savings.
From the README at https://github.com/unslothai/unsloth: "Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under AGPL-3.0."
I recommend installing uv first, then you can install any Python code you want inside a virtual environment to keep it isolated from the rest of the system.
Yep uv pip install unsloth works as well - we probably should have just made that the default - in fact Unsloth makes its own venv using UV if you have it dynamically
I think the website should probably mention those installation preset in unsloth pyproject.toml though. The website instruct you to install dependencies separately. But it turns out there are dedicated preset that install specific rocm/cuda/xpu version in the project.
Uv helps you up though. Use a pyproject.toml and uv sync. Everything will be put into the venv only, nothing spread across the whole system.
The pyproject.toml can even handles build env for you, so you no longer need a setup.sh that installs 10 tool in specific order with specific flag to produce working environment. A single uv sync, and the job is done.
Plus the result is reproducible, so if this time uv sync work, then it also work next time.
Highly recommend if you are still on pip.
Note: Take a example that I used to install unsloth with rocm setup that based on unreleased git version dependencies and graphic card specific build flag, all of them can be handled with one command 'uv sync'. This will require a big pile of shell script if doing another way. https://github.com/unslothai/unsloth/issues/4280#issuecommen...
Ah yes, came to say something similar, Python dependencies are an absolute nightmare, even with uv it feels like there's always a battle to make other peoples Python apps install.
Update: It looks like it doesn't work with the current Python version, you might have to downgrade to Python 3.13 (however even then I still get `error: unexpected argument '--torch-backend' found`)
You would be surprised - we're the 4th largest independent distributor of LLMs in the world - and nearly every Fortune 500 company has utilized either our RL fine-tuning package or used our quants and models - we for example collab directly with large labs to release models with bug fixes.
You would be surprised! Nearly every Fortune 500 company has utilized either our RL fine-tuning package or used our quants and models - the UI was primarily a culmination of pain points folks had when doing either training or inference!
We're complimentary to LM Studio - they have a great tool as well!
Actually the opposite haha- more than 50% of our audience comes from large organizations eg Meta, NASA, the UN, Walmart, Spotify, AWS, Google, and the list goes on!
We have much much in the pipeline!!
This needs to go on homebrew or be a zip file with an app for manual download.
We come from Python land mainly so packaging and distribution is all very new to us - homebrew will definitely be next!
The pyproject.toml can even handles build env for you, so you no longer need a setup.sh that installs 10 tool in specific order with specific flag to produce working environment. A single uv sync, and the job is done.
Plus the result is reproducible, so if this time uv sync work, then it also work next time.
Highly recommend if you are still on pip.
Note: Take a example that I used to install unsloth with rocm setup that based on unreleased git version dependencies and graphic card specific build flag, all of them can be handled with one command 'uv sync'. This will require a big pile of shell script if doing another way. https://github.com/unslothai/unsloth/issues/4280#issuecommen...
https://pipx.pypa.io/stable/installation/
Update: It looks like it doesn't work with the current Python version, you might have to downgrade to Python 3.13 (however even then I still get `error: unexpected argument '--torch-backend' found`)
uv init
uv add unsloth
uv run main.py % or whatever
Also, never saw any Unsloth related software in production to this day. Feels strongly like a non-essential tool for hobby LLM wizards.
Is it like, for AI hobbyists? I.e. I have a 4090 at home and want to fine-tune models?
Is it a competitor to LMStudio?
We're complimentary to LM Studio - they have a great tool as well!
Happy to see unsloth making it even easier for people like me to get going with fine tuning. Not that I am unable to I'm just lazy.
Fine tuning with a UI is definitely targeted towards hobbyists. Sadly I'll have to wait for AMD ROCm support.